构建像视频游戏一样的用户界面
我在观看一段来自Slack架构工程师的InfoQ视频(2017年),他提到Slack在不同界面之间没有加载器,因为Slack的构建逻辑与视频游戏相似。视频游戏在场景切换时也没有加载器。我认为在人工智能时代,这是一种很好的做法。
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was watching an InfoQ video (2017) from an architecture engineer at Slack and he said Slack doesn't have loaders between screens because Slack was built with the same logic as a video game.
Video games don't have loaders between scenes. I think in the age of AI this is a good thing to do