展示HN:StopAddict – 使用经验值和连胜记录戒除成瘾行为
我开发了StopAddict,这是一款极简工具,旨在通过将戒瘾过程变成游戏来帮助人们戒除上瘾行为。<p>每天抵抗一次上瘾,你就能获得经验值(XP)并建立一个可见的连续记录,这有助于你追踪那些随着时间累积的小胜利。这个想法源于我自己在戒除坏习惯时的挣扎,意识到即使是简单的进步也能让坚持变得更容易。<p>这款应用无干扰,专注于为用户提供清晰的进步感。目前已经上线,我希望能获得以下方面的反馈:<p>– XP/连续记录系统是否真的能帮助你保持一致性
– 这种工具的定价策略
– 有关如何接触需要此工具的人的任何想法<p>你可以在这里试用:<a href="https://www.stopaddict.net" rel="nofollow">https://www.stopaddict.net</a><p>我非常希望听到你们的真实想法,无论是关于概念、用户体验,还是改进建议,以便真正帮助人们戒除上瘾。<p>感谢你的时间!
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I built StopAddict, a minimalist tool that helps people quit addictions by turning the process into a game.<p>Each day you resist your addiction, you earn XP and build a visible streak, helping you track small wins that add up over time. The idea came from struggling to quit bad habits myself and realizing that seeing progress, even in a simple form, made it easier to stay consistent.<p>The app is distraction-free and focused on giving users a clear sense of progress. It’s currently live, and I’m looking to get feedback on:<p>– Whether XP/streak systems actually help you stay consistent
– Pricing strategies for this kind of tool
– Any ideas on channels to reach people who need this<p>You can try it here: <a href="https://www.stopaddict.net" rel="nofollow">https://www.stopaddict.net</a><p>I’d love your honest thoughts, whether it’s on the concept, UX, or ways to improve so it truly helps people quit.<p>Thanks for your time!