我的项目在7个月内让我赚了18,000美元。这次我做了哪些不同的事情。

2作者: OmPatel57 个月前原帖
我在一年多前开始构建副项目。<p>其中一些项目获得了一些用户,但从未盈利。我不断遇到同样的问题:我在构建时并不知道人们是否真的想要我所制作的东西。<p>我的最新项目则有所不同 :)<p>我在7个月前推出了我的项目(bigideasdb.com),在这段时间内获得了18,000美元的收入。这是我迄今为止最成功的产品。<p>这次我做了以下不同的事情:<p>1. 培养收集问题的习惯<p>我养成了不断记录问题和痛点的习惯,无论是我个人经历的,还是我在网上看到其他人遇到的。<p>我在手机上使用一个简单的笔记系统,每当有灵感时就添加问题。<p>当我准备构建一个新项目时,我有几十个经过验证的问题可供选择。大多数问题并不出色,但有几个脱颖而出。BigIdeasDB就是其中之一。<p>2. 在构建任何东西之前进行验证<p>这是最大的改变。<p>我没有立即构建产品,而是花时间弄清楚这是否是其他人愿意为之付费的东西。<p>我在Reddit和Twitter上分享了这个想法,联系了创始人,并询问了以下问题:<p>你是否在寻找好的产品创意时遇到困难?<p>你会使用一个从Reddit、G2和Upwork等真实来源收集的经过验证的问题数据库吗?<p>你愿意为这样的东西支付多少钱?<p>回应非常积极。这让我有信心继续前进。<p>3. 严格倾听用户反馈<p>一旦我推出了最小可行产品(MVP),我就与用户保持紧密联系。我问他们:<p>平台上缺少什么?<p>什么能帮助你找到更好的问题来解决?<p>哪些功能会让你升级?<p>这种方法让我更容易知道接下来该构建什么。我没有浪费时间猜测,而是直接构建用户所要求的。<p>4. 关注数据指标<p>我开始追踪一切:网站转化率、用户激活行为和升级漏斗。<p>我能清楚地看到:<p>有多少访客转化为用户<p>其中有多少人成为付费客户<p>哪些行为使人们更可能转化<p>例如,我的着陆页早期的转化率仅为4%。我专注于改善这一点,经过测试不同的标题和功能,最终将转化率提高到9%,这直接使我的收入翻了一番。<p>5. 专注于有购买意图的真实问题<p>我没有仅仅收集随机的抱怨,而是专注于那些人们已经在花钱或积极寻找解决方案的问题。<p>G2的评论让我了解到付费客户对现有工具的不满。Upwork的职位列表揭示了公司在招聘帮助时的困难。Reddit的帖子则突显了人们每天发泄的挫折感。<p>这些不仅仅是问题,它们是经过验证的市场机会。<p>总结一下<p>在我弄清楚如何构建人们真正想要的东西之前,我经历了多次失败。<p>这次最大的变化是早期验证想法,但结合真实用户反馈、明确的指标,以及专注于有购买意图的问题,使一切变得更容易。<p>如果你仍在努力争取第一次成功,不要放弃。小步前行,与用户交流,确保你在解决人们已经愿意为之付费的真实问题。
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I started building side projects a little over a year ago.<p>Some of them got a few users, but they never made money. I kept running into the same issue: I was building without knowing if people actually wanted what I was making.<p>My latest project is different :)<p>I launched my project (bigideasdb.com) 7 months ago, and it made $18,000 in revenue within that time. My most successful product by far.<p>Here&#x27;s what I did differently this time:<p>1. Building a habit of collecting problems<p>I created a habit of constantly writing down problems and pain points, whether it was something I personally experienced or something I saw others struggle with online.<p>I use a simple notes system on my phone and just add problems whenever something clicks.<p>When it came time to build a new project, I had dozens of validated problems to choose from. Most weren&#x27;t great, but a few stood out. BigIdeasDB was one of them.<p>2. Validating before building anything<p>This was the biggest difference-maker.<p>Instead of immediately building the product, I spent time figuring out if it was something others would actually pay for.<p>I shared the idea on Reddit and Twitter, reached out to founders, and asked questions like:<p>Do you struggle to find good product ideas?<p>Would you use a database of validated problems scraped from real sources like Reddit, G2, and Upwork?<p>How much would you pay for something like this?<p>The responses were overwhelmingly positive. That gave me the confidence to move forward.<p>3. Listening to users religiously<p>Once I launched the MVP, I stayed close to my users. I asked them:<p>What&#x27;s missing from the platform?<p>What would help you find better problems to solve?<p>What features would make you upgrade?<p>This approach made it so much easier to know what to build next. I didn&#x27;t waste time guessing, I just built what users asked for.<p>4. Obsessing over metrics<p>I started tracking everything: website conversion rates, user activation behavior, and upgrade funnels.<p>I could see exactly:<p>How many visitors converted to users<p>How many of those became paying customers<p>What actions made people more likely to convert<p>For example, my landing page was only converting at around 4% early on. I focused on improving that, and after testing different headlines and features, I got it to 9%, which directly doubled my revenue.<p>5. Focusing on real problems with buying intent<p>Instead of just collecting random complaints, I focused on problems where people were already spending money or actively looking for solutions.<p>G2 reviews showed me what paying customers hated about existing tools. Upwork job listings revealed what companies were struggling to hire help for. Reddit posts highlighted frustrations people were venting about daily.<p>These weren&#x27;t just problems, they were validated market opportunities.<p>TL;DR<p>I had to fail multiple times before I figured out how to build something people actually wanted.<p>The biggest change this time was validating the idea early, but combining that with real user feedback, clear metrics, and focusing on problems with proven buying intent made everything easier.<p>If you&#x27;re still trying to get your first win, don&#x27;t give up. Build small, talk to users, and make sure you&#x27;re solving something real that people are already paying to fix.