请问HN:对于游戏开发者来说,你们使用哪些AI工具,为什么?

1作者: canerdogan7 天前原帖
我是一个开发者,目前在我的工作流程中使用一个主要的开发工具以及5到6个其他的人工智能工具。我注意到我的月度订阅费用已经悄然超过了200美元,而我却没有意识到。 对于那些从事游戏开发的朋友们(设计师、程序员、艺术家、制作人等),你们认为哪些人工智能工具已经成为你们的必备工具?你们最喜欢它们的哪些功能?每个月大致花费多少? 另外,你们认为人工智能在游戏开发中的应用速度为何仍然比软件工程或市场营销等其他领域要慢?是工作流程不匹配、对创作控制的担忧、对输出质量缺乏信任,还是其他原因呢?
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I’m a developer and currently use a main development tool along with 5–6 other AI-powered tools in my workflow. I’ve noticed that my monthly subscriptions have crept past $200 without me even realizing it.<p>For those of you working in game development (designers, programmers, artists, producers, etc.), which AI tools have become essential for you? What do you like most about them, and how much are you roughly spending per month?<p>Also, why do you think AI adoption in game development is still slower compared to other fields like software engineering or marketing? Is it a workflow fit problem, creative control concerns, lack of trust in the output quality, or something else entirely?