问HN:开发一个平静、非游戏化的学习应用是个错误吗?

3作者: hussein-khalil1 天前原帖
我作为独立开发者一直在开发一个小型语言学习应用程序。<p>我故意避免了游戏化、连续学习、订阅和各种吸引用户的技巧。我的目标是实现平静的学习——减少干扰,增强专注。<p>我开始怀疑这种方法是否与当今市场的需求根本上存在冲突。<p>对于那些构建或使用学习工具的人来说: – “平静”这个概念是否有共鸣,还是说太小众? – 避免游戏化时,你们观察到过哪些权衡?<p>我不是来推广的——真心希望能获得一些见解。
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I’ve been working on a small language learning app as a solo developer.<p>I intentionally avoided gamification, streaks, subscriptions, and engagement tricks. The goal was calm learning — fewer distractions, more focus.<p>I’m starting to wonder if this approach is fundamentally at odds with today’s market.<p>For those who’ve built or used learning tools: – Does “calm” resonate, or is it too niche? – What trade-offs have you seen when avoiding gamification?<p>Not here to promote — genuinely looking for perspective.