展示HN:使用Codespaces和AI制作的第一款安卓游戏,现在在AdMob的审核中徘徊
两个月前,我没有任何移动开发或发布的经验。我想看看是否可以仅通过基于浏览器的工作流程和人工智能的帮助,构建并发布一款完整的游戏。
过程如下:
完全在 GitHub Codespaces 中使用 AI Copilot 构建。
为网页编写了核心游戏,然后将其打包成 Android APK/AAB。
进行了超过 100 个版本的推送,以修复边缘案例。
顺利通过了 Google Play 的审核,没有违反任何政策。
这款游戏是一款名为《生化生态》的困难 2D 平台游戏。为了让“无敌模式”变得可忍受,我集成了一个奖励的 AdMob 广告作为继续/复活机制。这是一个自愿的救命稻草,而不是强制弹出广告。
我遇到了一个奇怪的障碍:
测试广告运行得非常顺利。但在生产环境中,AdMob 仪表板却显示“无数据”,并返回“广告未准备好”。我的核心复活机制实际上被禁用了,因为 Google 的算法在看到足够的“自然”流量之前不会投放真实广告,以信任该账户。
这是一种奇怪的心理转变。几周以来,我的工作是“构建、修复、上传”。现在,AI 代码可以正常工作,包装也正常,集成也没问题,但核心机制却被一个沉默的第三方算法劫持,等待陌生人来玩。
这里有没有其他人发布了第一款应用并遇到这个 AdMob 冷启动的障碍?你们的第一条真实广告实际上多久才填充成功?
如果你想看看一个完全在浏览器中构建的、用 AI 编码并包装的游戏在 Android 上实际的游戏体验,链接如下。(没有压力去玩,只是分享技术旅程)。
<a href="https://play.google.com/store/apps/details?id=com.pollitoproductions.bionicbiome">https://play.google.com/store/apps/details?id=com.pollitoproductions.bionicbiome</a>
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Two months ago, I had zero mobile development or publishing experience. I wanted to see if I could build and ship a complete game using only a browser-based workflow and AI assistance.<p>The process:<p>Built entirely in GitHub Codespaces using an AI Copilot.<p>Wrote the core game for the web, then wrapped it into an Android APK/AAB.<p>Pushed through 100+ versions to fix edge cases.<p>Passed Google Play review with no policy violations.<p>The game is a tough 2D platformer called Bionic Biome. To make the "impossible mode" bearable, I integrated a rewarded AdMob ad as a Continue/Revive mechanic. It’s an opt-in lifeline, not a forced pop-up.<p>Here is the weird hurdle I’ve hit:
Test ads worked perfectly. But in production, the AdMob dashboard just says "No data" and returns "Ad not ready." My core revive mechanic is effectively disabled because Google's algorithm won't serve real ads until it sees enough "organic" traffic to trust the account.<p>It's a strange psychological shift. For weeks it was "build, fix, upload." Now, the AI code works, the wrapper works, the integration works, but the core mechanic is held hostage by a silent third-party algorithm waiting for strangers to play it.<p>Has anyone else here launched a first app and hit this AdMob cold-start wall? How long did it take for your first live ad to actually fill?<p>If you are curious to see what an AI-coded, web-wrapped game built entirely in a browser actually plays like on Android, the link is below. (No pressure to play, just sharing the technical journey).<p><a href="https://play.google.com/store/apps/details?id=com.pollitoproductions.bionicbiome">https://play.google.com/store/apps/details?id=com.pollitopro...</a>