问HN:有什么有趣的小众爱好吗?

4作者: e-topy大约 1 个月前原帖
我在寻找一些新颖有趣的项目,希望能够在其中有所贡献,而不是那些已经非常拥挤的领域。 在2022年,我开始接触OpenAI的强化学习环境(RL Gym),正好是在第一款非指令型GPT-3模型发布的时候。我曾考虑更深入地进入机器学习领域,但最终犹豫了。在此之前,我对3D打印机、机械键盘、无人机等也很感兴趣。这些领域都经历了爆炸式的发展,虽然它们依然很有趣,我也非常喜欢我的Browns键盘,并为本地黑客空间管理Prusa打印机,但就我个人而言,这些领域已经,换句话说,工业化了。 现在我有时间和资金来投入这些项目,不再像15岁时那样,只是在评价我知道永远不会购买的Ender主板升级。 目前我正在制作一个国际象棋引擎,但这个问题已经被解决了。还有生物黑客(biohacking),尽管设计可以植入我身体的芯片非常有趣,但我只有一个,不想过于冒险。一个有前景的想法是“个人计算机2.0”,人们尝试在HCI(人机交互)方面进行创新,虽然我对此很感兴趣并且有一些研究想法,但我希望在深入研究之前再多探索一下。
查看原文
I&#x27;m looking for something novel and interesting, that isn&#x27;t absolutely crowded that I could meaningfully contribute to.<p>In 2022 I was toying around with OpenAI&#x27;s RL Gym, right when the first non-instruct GPT3 model came out. I was thinking about getting into ML a lot more, but hesitated. Before that it was 3D printers, mechanical keyboards, drones, etc. All of these have exploded, and while they are still very interesting, I do love my Browns and manage Prusas for my local hackerspace, they have just, for the lack of a better term, industrialized. I&#x27;m also now in a position where I have time and money for it, not like when I was 15 and rating Ender motherboard upgrades I knew I&#x27;d never buy.<p>Right now I&#x27;m making a chess engine, but that&#x27;s already a solved problem. There&#x27;s also biohacking, and while designing chips to go into my body is really interesting, I only have one, and don&#x27;t want to push it too far. One promising idea is a kind of &#x27;Personal Computer 2&#x27;, where people try to innovate HCI, and while I really like that and do have some research ideas, I&#x27;d like to explore a bit more before delving deep into it.