展示HN:我用原生JavaScript制作了一款复古生存角色扮演游戏

1作者: jasonkester大约 2 个月前原帖
我正在开发一款生存制作角色扮演游戏,你可以把它想象成你在80年代的Apple II上玩过的游戏。可以把它视为《Valheim》的游戏玩法与老版《Ultima》游戏的方块界面相结合。 这款游戏拥有程序生成的开放世界,里面有城镇和可以交谈的NPC,包含了现代生存游戏中你所期待的资源收集、采矿和制作等内容,还有一些经典的地下城探险元素。 过去几个月我一直在断断续续地开发这款游戏。目前已经完成了青铜时代的内容(在《Valheim》的术语中)。欢迎告诉我你的想法! <a href="https://stravaeger.com/" rel="nofollow">https://stravaeger.com/</a>
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I&#x27;m working on the Survival Crafting RPG that you would have played on your Apple II back in the &#x27;80s. You can think of it as Valheim&#x27;s gameplay crammed into the tile-based UI of the old Ultima games.<p>It has a procedurally-generated open world with towns and NPCs to talk to, all the resource gathering, mining, crafting stuff you&#x27;d expect in a modern survival game, and some good old fashioned dungeon crawling to boot.<p>I&#x27;ve been working on it off and on for the last several months. It&#x27;s complete up through the Bronze Age (in Valheim terms). Let me know what you think!<p><a href="https:&#x2F;&#x2F;stravaeger.com&#x2F;" rel="nofollow">https:&#x2F;&#x2F;stravaeger.com&#x2F;</a>