通过游戏/卡片学习新技能

4作者: dominikz大约 1 个月前原帖
我有两个身份: - 我以程序员为生 - 作为爱好,我经常攀岩(包括冰攀) <p>故事1</p> 当我开始进入雪崩危险区域时,我很快意识到在发生意外之前,我需要接受一些专业培训。我参加了一个为期两天的课程。尽管讲师是一位非常优秀的专业人士,但在课堂上进行的8小时讲座还是很难理解。尤其是当讲师介绍一种叫做“专业雪崩风险评估方法”的东西时,大家都听不懂。但在晚上,我们去了酒吧,点了几杯啤酒,讲师拿出了所谓的“雪地安全卡”(https://www.snowsafety.nl/wp-content/uploads/2015/11/Snow-Safety-Cards-Additional-Cards-v7.3-EN.pdf)。尽管我们随着每杯啤酒的饮用而越来越醉,但我们开始理解这种方法。 <p>故事2</p> 我加入了一个新的IT项目。我们团队的一位老兵说服创始人,认为将刚刚扩展了三倍的团队整合在一起,在公司“圣诞派对”上见面会很好。我们先进行了正式的晚餐,然后去了酒吧。在喝了几轮酒后,我拿出了这些卡片(https://punkx.org/unix-pipe-game/ext-0.1/)。我们开始玩。令我惊讶的是,15位程序员中没有一个知道什么是Unix管道!连那位老兵也不知道。但人们开始在游戏中逐渐学习。我不用告诉你,我并不是游戏的赢家(可能是因为这个游戏不平衡,并不是为了这个目的而创建的——主要是为了教孩子们)。看到这一切让我感到很有趣,这和雪崩卡片的情况是一样的。人们对这个主题毫无头绪,但即使在大脑前额叶麻木的情况下,他们也能轻松地学习。 尽管这些事情发生在几年前,我仍然在思考。是什么现象使得游戏能够帮助你进入一个相当抽象/技术的领域,即使在没有教学的模式下?这让我想起那些研究海豚的科学家说,海豚有50%的时间在玩耍,而人类则相对较少。我想知道是否有人尝试让海豚喝醉,并研究它们在玩耍时获取知识的能力。
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I wear two hats: - I am making my living being a programmer - as a hobby I rock climb quite a lot (including ice climbing)<p>Story 1<p>When I started going into avalanche terrain, I quickly realized that I need to get some professional training before something happens. I went to a 2 day course. The lecture for 8 hours in a classroom, even though was done by a really good professional, was hard to understand. Especially when the lecturer introduced something called &#x27;professional method of assesing avalanche risk&#x27;. Nobody understood. But at the evening, we went to the bar, ordered a few beers and the lecturer pulled out something called &#x27;Snow Safety Cards&#x27; (https:&#x2F;&#x2F;www.snowsafety.nl&#x2F;wp-content&#x2F;uploads&#x2F;2015&#x2F;11&#x2F;Snow-Safety-Cards-Additional-Cards-v7.3-EN.pdf). And even though we were getting more drunk with each beer, we started to understand that method.<p>Story 2<p>I joined a new IT project. One of the veterans in our team convinced the founder that it would be great to integrate the team that just grew x3 and meet at a company &#x27;Christmas Party&#x27;. We had an official dinner, and then we went to the pub. I pulled out these cards after one round (or two): https:&#x2F;&#x2F;punkx.org&#x2F;unix-pipe-game&#x2F;ext-0.1&#x2F;. We started playing. To my surprise, none of the 15+ programmers knew what is a unix pipeline! Even the veteran. But people started learning it on the go. I don&#x27;t have to tell you that I wasn&#x27;t the one winning the game (probably because it is not balanced and it wasn&#x27;t created with that in mind - mostly to teach kids). It was so interesting to see that it was the same story as with avalanche cards. People had no idea what the subject is, they learned easily on the go even with their frontal cortex numbed.<p>Even though these happened a few years back, I still keep thinking. What is the phenomenon of games that help you go into a pretty abstract&#x2F;technical field, even when you are in the no-teaching mode? It kind of makes me think that the scientists that study dolphins say that they play 50% of the time, opposed to humans. I wonder if anyone tried to make a dolphin drunk and study how well they acquire knowledge whilst playing.